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Apr. 24th, 2018


[info]newdublinmods in [info]darkerrpgads

A cyberpunk, futuristic game set in 2074. If you like Ghost in the Shell, Dark Angel, Blade Runner, and others take a look at New Dublin.

The year is 2074. The place is New Dublin. For the last three years the city has known peace. That on February 14th, 2074, that peace was broken. Now the tensions between the gangs have hit their breaking point, all bets are off.

But to know where things are, you have to know how it happened. New Dublin is a major harbor city made up of an amalgam of different cultures, races, traditions, tech. One thing it’s also made up of is gangs. Some say the city was established by gangs. For years gangs fought other gangs and people got in the crossfire. That was until the ceasefire and treaty signed in 2071. Five main gangs were given zones in the city to ‘rule’ over. Each had their own specialties and they knew better than to step on the others toes. As smaller gangs rose they were squashed and the peace lasted three years.

That is until Valentine’s Day. In the weeks leading up to the 14th, a new type of drug hit the street, the news named it ‘Kiss’ because those who took it were often kissed by death. The first death was a member of Camelot. Then the Sixth Street Rats. Eventually all the major gangs had at least one member drop except the Children of Darkness. The other gangs blamed the drug dealing gang and attacks started. Then on Valentine’s day at a party in the lower level of Warehouse 5, everyone was dosed with Kiss and died, 67 patrons. Having believed they’d been set up from the beginning the Children of Darkness started to fight back.

While the Treaty has been called off, daily life in New Dublin does need to continue. Territories are guarded even more closely but business goes on. Some deals between gangs still exist (ie. CoD escorts can still meet clients in The Wire territory), many have been called off. Neutral zones are on edge, but are sometimes the only place two gangs can do business.

In this new world of turmoil and war where do you stand? Are you a loyal warrior for your gang or a pawn just hoping to keep his head down and survive? Or are you an average citizen trying not to get caught up in the crossfire? Who will win the war? Can the treaty be saved? That’s up to you.




Game Info | Q&A People | Place Holds | Wanted | Apply | Mod Dropbox
[info]newdublinrp | [info]newdublinnet | [info]newdublinooc [info]newdublinmods
CODE BY TESSISAMESS

[info]newdublinmods in [info]rpg_connect

A cyberpunk, futuristic game set in 2074. If you like Ghost in the Shell, Dark Angel, Blade Runner, and others take a look at New Dublin.

The year is 2074. The place is New Dublin. For the last three years the city has known peace. That on February 14th, 2074, that peace was broken. Now the tensions between the gangs have hit their breaking point, all bets are off.

But to know where things are, you have to know how it happened. New Dublin is a major harbor city made up of an amalgam of different cultures, races, traditions, tech. One thing it’s also made up of is gangs. Some say the city was established by gangs. For years gangs fought other gangs and people got in the crossfire. That was until the ceasefire and treaty signed in 2071. Five main gangs were given zones in the city to ‘rule’ over. Each had their own specialties and they knew better than to step on the others toes. As smaller gangs rose they were squashed and the peace lasted three years.

That is until Valentine’s Day. In the weeks leading up to the 14th, a new type of drug hit the street, the news named it ‘Kiss’ because those who took it were often kissed by death. The first death was a member of Camelot. Then the Sixth Street Rats. Eventually all the major gangs had at least one member drop except the Children of Darkness. The other gangs blamed the drug dealing gang and attacks started. Then on Valentine’s day at a party in the lower level of Warehouse 5, everyone was dosed with Kiss and died, 67 patrons. Having believed they’d been set up from the beginning the Children of Darkness started to fight back.

While the Treaty has been called off, daily life in New Dublin does need to continue. Territories are guarded even more closely but business goes on. Some deals between gangs still exist (ie. CoD escorts can still meet clients in The Wire territory), many have been called off. Neutral zones are on edge, but are sometimes the only place two gangs can do business.

In this new world of turmoil and war where do you stand? Are you a loyal warrior for your gang or a pawn just hoping to keep his head down and survive? Or are you an average citizen trying not to get caught up in the crossfire? Who will win the war? Can the treaty be saved? That’s up to you.




Game Info | Q&A People | Place Holds | Wanted | Apply | Mod Dropbox
[info]newdublinrp | [info]newdublinnet | [info]newdublinooc [info]newdublinmods
CODE BY TESSISAMESS

Apr. 23rd, 2018


[info]triumviratemods in [info]rpg_connect

Read more... )

[info]moonshoes in [info]mooncons

Eliza Taylor


caps from [info]currency

Eliza Taylor in 'Christmas Inheritance' | 425 Icons )

Apr. 22nd, 2018


[info]decimated_mod in [info]darkerrpgads

Decimated - A post-apocalyptic game
March 15, 2020. 90% of the world's population vanishes. Simultaneously, 10% of the animal population is struck with a Rage-type virus. Chaos ensues. Communications break down. Riots happen. Of the surviving population, the majority are gifted humans ... and while the Rage virus turns ungifted humans the same way it turns animals, it only sickens gifted humans.

Was it a gifted human conspiracy? A power out of control? An act of a God only a small percentage of the population believed in? Supernatural forces? There are no answers, except one - rebuilding is the next step.

Before all communications broke down, lists of safe havens were posted and have since been carried by word of mouth, by graffiti on walls, by flyers in areas people are likely to see. One of these safehouses is settled in Breckenridge - the Meadowridge Boarding School. This place has now simply become known as Haven, and is helping the town of Breckenridge get back on its feet while incorporating those seeking shelter and refuge from the chaos of the world.

With anarchy prevalent, with enraged animals attacking anything that moves, with conspiracy theories abound, what becomes of this world?

Game set to open May 1, though flashbacks & travel posts can be posted immediately upon acceptance.

Apr. 19th, 2018


[info]empirecitymod in [info]character_rpg

The year is 2025. The world is in disarray. There's illness, hunger and a lack of running water. Throughout the world there are camps that are set up which people risk their lives to find because there they can be provided the food, the water, shelter and medical care they need. Camp ATL is one of those camps inside the United States. It is also the camp that your characters finds themselves in. One minute they're back in 'their world, their year' and the next, they wake up in a cabin that is shared with up to five other people. People are dying off and it's up to you to help rebuild the world. You'll soon find your place in ATL, you'll find meaning and because of you, there will be hope for the future.

[info]empirecitymod is a pan-fandom survival game set in the future. There will be monthly plots, items from home appearing and vivid dreams that serve as canon updates. Check out the rules/faq and the holds/taken page and reserve your character today!

TakenHoldsRulesApplicationJobsHousing

[info]revoltmods in [info]darkerrpgads

WELCOME TO REVOLT
Premise Links Mod Contact


PREMISE
Because revolutions are always fun~
A black view appears before you, Earth rising over some invisible horizon as music begins to... oh, sorry, that's not the space you're looking for - its definitely not the future you've landed in. The year is 2365 and its nearly the end of April. Spring time in a futuristic New York City that is far from utopian.

There's no Federation or Utopia here, capitalism and the push back against it continued after the 21st century and resulted in the reality you see before you. Earth remains supreme, but corporations and splinter societies have gone their separate ways to settle and colonize the Milky Way - some for better, some for worse.

Alec Sadler was the first to find the other arrivals (Alec's own arrival, well, it has an air of mystery around it as he's not native either and that's no secret), encased in something he could only compare to amber the first to be released was Aragorn - a king far from his mountain side country. From there, the exploration began. Its been over 14 years since that day (15 since he founded the beginnings of SADTECH and Sadler is aging out, the board of SadTech slowly becoming more and more self aware as they near the precipice that is finally beginning to open up the pods in large groups...

They only thing they have to hope for is that, under the guidance of Aragorn and Delenn - another early arrival - that those that get reawoken... well, hopefully they intend to play nice and not destroy their Sadler Complex apartment too quickly or start any untimely wars.




REVOLT is a pan-fandom game where original in-verse characters are allowed. Taking place in 2365 the game primarily revolves around the lives of 'amber refugees' and will focus on mod and player driven plot. This is an action game.
LINKS
Because you know you wanna~
MOD CONTACT
Because sometimes you gotta~
  • Journal: [info]revoltmods
  • E-Mail: therevoltmods@gmail.com
  • Dropbox
  • © TESSISAMESS

    [info]revoltmods in [info]character_rpg

    WELCOME TO REVOLT
    Premise Links Mod Contact


    PREMISE
    Because revolutions are always fun~
    A black view appears before you, Earth rising over some invisible horizon as music begins to... oh, sorry, that's not the space you're looking for - its definitely not the future you've landed in. The year is 2365 and its nearly the end of April. Spring time in a futuristic New York City that is far from utopian.

    There's no Federation or Utopia here, capitalism and the push back against it continued after the 21st century and resulted in the reality you see before you. Earth remains supreme, but corporations and splinter societies have gone their separate ways to settle and colonize the Milky Way - some for better, some for worse.

    Alec Sadler was the first to find the other arrivals (Alec's own arrival, well, it has an air of mystery around it as he's not native either and that's no secret), encased in something he could only compare to amber the first to be released was Aragorn - a king far from his mountain side country. From there, the exploration began. Its been over 14 years since that day (15 since he founded the beginnings of SADTECH and Sadler is aging out, the board of SadTech slowly becoming more and more self aware as they near the precipice that is finally beginning to open up the pods in large groups...

    They only thing they have to hope for is that, under the guidance of Aragorn and Delenn - another early arrival - that those that get reawoken... well, hopefully they intend to play nice and not destroy their Sadler Complex apartment too quickly or start any untimely wars.




    REVOLT is a pan-fandom game where original in-verse characters are allowed. Taking place in 2365 the game primarily revolves around the lives of 'amber refugees' and will focus on mod and player driven plot. This is an action game.
    LINKS
    Because you know you wanna~
    MOD CONTACT
    Because sometimes you gotta~
  • Journal: [info]revoltmods
  • E-Mail: therevoltmods@gmail.com
  • Dropbox
  • © TESSISAMESS

    Apr. 16th, 2018

    [info]phantoms in [info]darkerrpgads







    P H A N T O M S

    a supernatural & horror rp


    Phantoms takes place in Los Angeles, California. The glitz, the glamour, and the dark things that go "bump" in the night. These creatures have always lived beside us, in secret, in the shadows, until recently when vampires began to push for more publicity.







    PREMISERULES & FAQSSPECIES


    APPLYHOLDSWANTED












    [info]seethesoldiers


    PALOMA KWIATKOWSKI
    11 • PERCY JACKSON: SEA OF MONSTERS

    [info]seethesoldiers


    TAMLA KARI
    58 • THE MUSKETEERS • 1.02 “SLEIGHT OF HAND”

    [info]seethesoldiers


    ANDREW LEE POTTS
    25 • STOLEN LIGHT • MISCELLANEOUS

    [info]seethesoldiers


    ED WESTWICK
    45 • K-SWISS AD CAMPAIGN

    [info]seethesoldiers


    ALEXANDRA DOWLING
    71 • THE MUSKETEERS • 1.02 “SLEIGHT OF HAND”

    Apr. 15th, 2018


    [info]seethesoldiers


    CHRISTIAN SERRATOS
    26 • PHOTOSHOOTS

    [info]seethesoldiers


    MALCOLM MCDOWELL
    22 • PHOTOSHOOTS

    [info]fallcity in [info]rpg_connect

    [info]fallcity
    Nothing bad ever happens here!

    Apr. 14th, 2018


    [info]cutesized

    The trouble with only really playing in one actual game is having a ton of lines and characters I can't play there and wishing I had somewhere to play some of them. It's temping to look for a small and reasonably chill game (something fairly active but not, like, insane/over 100 characters/intense activity reqs) after this move is done and I actually have some time to play again. Are you guys playing anywhere cool, flist?

    [info]destructionmods in [info]darkerrpgads

    Destruction Island is a modern-day, genetic-mutation based game set on an island off the coast of Washington state. All characters are human, with or without genetic mutation. In addition to coping with the existence of genetic mutation in themselves and/or friends and family members, residents of Destruction Island must also learn to live in a dystopian society closely monitored and controlled by the government. Some may choose to focus on finding some sense of normalcy, others may be bitter and angry at the lack of government response to their poisoning, still others may play an integral role in the continued revolution effort.

    [info]reposemods in [info]character_rpg

    Repose



    Repose, Anywhere, USA.
    Crawling along the inside of your skull is a voice that tells you something is out of the ordinary.


    It's afternoon, but you can't see your shadow. It's night, but there's no sign of stars. The girl behind the counter at the corner store sells you paint and flashes a smile with fangs. Under the eaves of colonials with chipped siding, lupine shapes are roaming, circling. Did you hear that someone goes missing every twenty years on the same day? Or that someone saw the poetess who drowned herself a hundred years ago reciting verses to the lily pads yesterday?

    You don't come to this little town for peace and quiet, or a good tan at the edge of the lake. You come because you're curious for a glimpse of the post-mundane. You come because of that restricted military facility and its high fences. You come hunting monsters. You come because you are the monster. You come because you don't fit in anywhere else. Adjacent to the big city bustle, the supernatural has made itself at home in Repose. Blend into the crowd of weird, and settle in for a season or two. There's a storm of strangeness, and Repose is drenched.


    We are a writing community that welcomes both original and fandom-based sources.

    WELCOME | GAME | PLACES | FAQ | TAKEN | HOLDS | WANTED

    Previous 20